Your Team0/6
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Damage Calculator

Battlefield Modifiers

Standard 1v1 / VGC
attackerLV. 50
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Select or search a Pokémon in the box above to configure its build and calculate damage.
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LEVEL: 50
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defenderLV. 50
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Select or search a Pokémon in the box above to configure its build and calculate damage.
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LEVEL: 50
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Select attacker
0Spe
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Select defender
0Spe

Damage Result

(Attacker ➔ Defender)
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Move—Damage: 0 – 0 (0.0% – 0.0%)——

Damage by Turn

(0 Turns)

No turns recorded

Use "+ Add Turn" on any damage result above to stack consecutive hits and calculate multi-turn KO benchmarks.

Frequently Asked Questions

How does the Pokémon Champions Damage Calculator work?

The calculator computes exact Level 50 battle damage using official VGC formulas, factoring base stats, 510 EVs, IVs, nature multipliers, battlefield weather, active terrain, and all 16 random damage rolls.

How are Speed Tiers calculated in competitive VGC?

Effective speed compares modified Level 50 stat values after applying nature modifiers, IVs, EVs, Tailwind multipliers (2.0×), and Paralysis (0.5×), with ties resolved through an equal 50% coin flip.